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Background

 




According to your most imperial order, I am to compile a manuscript which explains in detail the great realms of the Old World and the wondrous inhabitants of these lands. As Sigmar is my witness I will describe truthfully the lands of the Old World, the southern continents and the New World. I shall also discuss the eastern lands beyond the Worlds Edge Mountains: the great steppes of the east and the mysterious lands of Cathay.
Thus I write under the two moons, Morrslieb and Mannslieb. I write of the days long gone and I write of the days that are yet to come, and those days are the days of Man. We are the inheritors of the twin bounties of wealth and wonderment that the Old World has to offer, if we can defeat the evils that besiege us.



Of the Old World

The Old World is bounded by the immeasurably high Worlds Edge Mountains in the east, by the dark and deep Great Ocean to the west, and by the forbidding Troll Country in the north. To the South lies a broad arm of the Great Ocean and beyond this the shores of the land of Araby.

In ancient times Dwarfs and Elves fought over possession of the Old World and, after many centuries of bitter conflict, retreated into their own lands. In their wake came the Orcs from the east, who infested the trackless forests and wastes and ruined the abandoned cities of the Dwarfs and Elves. Later the tribes of Mankind wandered into the Old World and began to clear the land and dwell there. Incessantly did they fight against the Orcs and out of this long conflict arose the great realms of men, namely the Empire and Bretonnia, Estalia, Tilea and Kislev.


The Legend of Sigmar Heldenhammer

At the dawn of the Age of Iron, when men first learned the secret of its forging from the Dwarfs, the tribes of men were scattered and fearful of the Orcs. In those days the Orcs did rampage far and wide across the lands of the Old World. From far in the east they came slaying and making slaves of Mankind wherever they went. A great cry went up to the skies from wretched Mankind,
"Who can deliver us?"
An heir was born to the chief of the Unberogens, greatest of the tribes of men, and his birth was heralded by a twin-tailed comet and by thunder and lightning at night. He grew to manhood and became a mighty warrior, one who could withstand a thousand Orcs on his own, with none beside him. Orcs slunk back at his approach and even Dwarfs sang his saga.

                    


This was the holy Sigmar of which the sacred legends speak. He it was who utterly crushed the Orcish armies in the terrible Battle of the Blackfire Pass. The songs say that half of the green skinned warriors of the Worlds Edge Mountains were slain that day. Thus was Sigmar founder of the Empire that endures to this day and the one who first appointed the Elector Counts. He who saved the Dwarf king as well as humble men. The holder of the Hammer of Wrath by which evil is vanquished. By the mere utterance of his name may the righteous cause every evil thing to be banished.

Many other tales are told of the first Emperor, including the description of how he defeated an entire army of Orcs armed only with the jawbone of an ox.

Twice more the twin-tailed comet has been seen in the lands of the Empire. In the year of woes of 1999 when the twin-tailed comet destroyed the city of Mordheim, and three hundred years later when Magnus the Pious, the saviour of the Empire was born. Every time the wings of fire in the sky heralded the coming of great things

                                           

Our Honoured Land - The Empire

Our beautiful Empire is the largest, the most powerful nation in all of the Old World. We, the sons of Sigmar, have a right to be proud. For over two millennia the banner of the Griffon has flown over Castle Reikschlosse, proclaiming the might and glory of the Emperors.

Altdorf is the capital of our glorious Empire and the seat of the Emperor. Here all manner of arts and sciences flourish under the patronage of the imperial crown. Here lies the great Shrine of Sigmar and the Engineers' Guildhall, and the spires of the Colleges of Magic rise high above the rooftops of Altdorf. Herein lies the heart of our trade: river barges laden with goods dock and depart here, and our rich markets bustle with traders from as far as Araby.

While Altdorf is second to none in its glory and splendour, our Empire encompasses many other places of beauty and awe besides the capital. The prosperous fields of Reikland stretch around the capital, and farms, estates and villages dot the fields before giving way to the all-encompassing forests of the Empire.


Nuln is the gem of Reikland situated above the mighty River Reik. Once she was the first city of the Empire and of old the seat of Emperors. Many Dwarf craftsmen came to dwell here and work their forges along the Reik, where great oak barges arrive daily with ore and coals. The great bridge which spans the broad Reik at Nuln is wondrous to behold and the glory and pride of the city. Beyond this there are no more bridges for the river is too wide. Within the boundaries of Nuln stands the Imperial Artillery School, and many universities for the studious amongst the population of Empire. Herein rules the Elector Countess Emmanuelle von Liebewitz, a beauty who is famous for her masked balls and lavish parties, which almost rival the splendour of the Imperial court.

Middenheim, the city of the White Wolf, is built upon a towering crag rising up out of the great forest. It is an impregnable fortress which may only be approached by four roads raised up on arches. Ulric is patron god of this mighty city and his high priest rules alongside the Elector Count of the city. Herein lies the stronghold of the famed order of the ferocious Knights of the White Wolf.



Marienburg, the busy prosperous port which lies at the mouth of the Reik is no longer part of our great Empire. Her wealth is legendary. Here ships from every realm are docked bringing all manner of exotic goods and luxuries. The pride and pretension of the citizens knows no bounds and they claim to be the equal in every way of the Tileans in art and culture.

Talabheim lies also in the midst of the forest in the very heart of the Empire. Here dwell the hardy woodsmen and hunters who keep their axes and bows by the threshold of their cottages. The city itself rests within a rocky bowl whose steep outward sides present wall-like fortifications. Within these natural walls stand the sturdy buildings of Talabheim.

Mordheim, that once great city is no more. Of this place it is wise to say little. Such was the sin of this city that a great thunderbolt from the heavens did raze it to be no more than a bleak ruin. Some say this was the Hammer of Judgement, wielded by Sigmar himself.

Lastly, there is the cursed lands of Sylvania, the most infamous of the provinces. It was here that the dreaded Vampire Counts rose five hundred years ago. These aristocrats of the night sent their hordes of zombies and skeletons to ravage all the lands between the sea and the Worlds Edge Mountains. Only after centuries of war were they defeated at the grim Battle of Hel Fen.
Many of the derelict villages are abodes of Ghoul clans, and travellers are warned from approaching the ruined castles and mansions of Sylvania after dark. Travellers should be wary and avoid the cursed soil of Sylvania if you can. The less said about this desolate and ghastly land, the better Mannfred von Carstein, the last of the dread Vampire Counts is dead. Long may he rest.



Ostland, snow bound and windswept, marches with Kislev and is the bastion of the Empire against Orc and Chaos alike. Her warriors are well accustomed to war and know little comfort in their great timber fortresses.

The Moot is a fat land, rich in pastures and produces much that is good for the tables of the nobility. It is inhabited by Halflings who are renowned for their greed and craving for good food, rather than their courage.

Solland, the southernmost of our provinces is no more. During the rampages of the Orc Warlord Gorbad Ironclaw Solland was razed and deserted. The Elector Count of Solland fell in battle and his Runefang was lost. After the war the lands of Solland and its few remaining inhabitants were divided between the neighbouring province.
 

 
   



- this website was created by RuinValor @ June 2004 -